Can Windows run on a “supercomputer”?

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If a custom massive motherboard for a single machine would be made with connections for hundreds of CPU, GPU and RAM sticks, could regular BIOS recognize all of them and Windows OS be installed on that machine?

If so, would Windows be able to use all of that computing power?

If not what additional things would need to be done to make use of such components on a single machine? Custom BIOS, custom OS?

I am aware that there are many applications which require much more computations that running a PC game but I am still interested if some games could then run at the tens of thousands of frames per second?

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6 Answers

Anonymous 0 Comments

> custom massive motherboard

Depending on your definition of custom it may not be suitable for any OS avaliable, basically all OS assume some architecture in place so going to far from that would made this theoretical piece of electronic useless.

> hundreds of cpu… gpu…

If you talking about cores its fine, if you talking about separate processors no, as previously architecture, you can’t have (generaly) more than one processor in a machine. gpu too unless they work as one.

>would windows be able to use

if you dont mess up architecture, doesn’t exceed in OS limts that specyfy max ram that can be managed, windows should be able to utylize resources

>if not

Custom os custom bios custom protocols custom everything

>would it run a game

i ll assume scenariowith typical moder supercomputer

Ehhhhhhhhhhhhhh, no, because many reasons
whole point of that kind of computer isn’t to run one single or few threaded application, but tu run multiple things in parallel at once. Games are terrible in utylizing resources, and usually use only a few threads so wouldn’t benefit from that hardware, windows is also terrible inefficient in managing resources so it would use linux (but that’s not a problem, vine exists), supercomputers also havestructure more like problem in, solving, result, while games need to have as low input lag as possible, but if you d optymize an instance you could just generate a lot of frames, that would be hard to send bc your internet bandwidth wouldn’t be able to handle them without compression which defeats the whole point

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