Eli5 – How are the graphics in sandbox games generated?

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This is probably really dumb so I’ll try to explain what I mean.

If I’m playing BOTW, for example, and I walk past a tree so, from my camera angle, it is no longer visible, what does the computer do graphically to the data/information about that tree? I’m always just amazed walking round these incredibly detailed worlds and being able to move/change directions/change camera angles and the whole thing is usually seamless.

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Anonymous 0 Comments

> what does the computer do graphically to the data/information about that tree?

Literally nothing. The game takes the camera’s location, its angle and the tree’s location, and does a bit of math to see that the tree isn’t in the camera’s field of view, and then it just… Doesn’t draw the tree.

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