Eli5: How does military exercise or war game works?

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How can it prepare you for a battle or to defend from an enemy if you already know it’s coming and the fear of losing life is non existent?

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24 Answers

Anonymous 0 Comments

I’m not sure if I understand your question correctly.
Do you want to know why training (for anything) works?
That’s pretty easy. Simple example: Weapons.
Training how to use them means you can use them in a real battle/war.
That gives you a really good advantage compared to not being able to use a gun.

Anonymous 0 Comments

I’m not sure if I understand your question correctly.
Do you want to know why training (for anything) works?
That’s pretty easy. Simple example: Weapons.
Training how to use them means you can use them in a real battle/war.
That gives you a really good advantage compared to not being able to use a gun.

Anonymous 0 Comments

How can you train for anything then? How do people play for any sports when training is not for real?

You need to learn how to handle your equipment, cooperate with others, and what tactics you should use. You need to learn that before real combat because if you do not know how to do it when you are not afraid you will for certain not know that when you are afraid.

If you do something it is second nature to you then you have a better chance to do it if you are afraid because you do not need to think about that. If you have learned to drive a car compared to how it was the first time you were in it compared to when you know how to drive. If you were in a car chase or another high-stress situation would you be better now than when you started to drive? The answer is you are better when you can use the equipment without thinking about it and the reduced amount of thinking you can do can be for the larger stuff like where should you turn not thinking about how to apply the gas, break, and turn the steering wheels.

Military war games are primarily what you call large-scale exercises they can be just on paper or with just communication between units commander and not everyone out on the fire, The can be with everyone out there too. It is not what individuals do in combat that is the most important but coordination and movement and cooperation between units.

How do you handle moments of there is a limited number of roads? How you maintain vehicles in the field, will break down even in training. How do you make sure units get fuel, ammunition, and anything else you need? Is the communication system working and a forward observer can get artillery support?

How do you coordinate so multiple units attack at the same time and maneuver to support each other?

Making sure everything that is not just individual soldiers fighting is extremely important. If your tanks do not get the fuel they quiclty end up as stationary metal boxes that do not have any electrical power and the only way to fire the gun is to manually crank it around. The ballistic computer and thermal sight will no longer work. The practical effect of a tank with no fuel is as if the tank was not there or destroyed.

It is a cooperation between units and logistics that you train in war games not primarily how individual soldiers do the fighting, that is something they should already know.

When you train troops both on the small and large scale you can use https://en.wikipedia.org/wiki/Multiple_integrated_laser_engagement_system or a similar system to simulate compart by fire lasers that vests on individual soldiers or system on vehicles detect. So you can get “killed” and it out of the fight temporarily.

People like to win and fake combat like that will be stressful even if you are not risking your life. Play paintball, Laser tag, or something similar and you will notice stress and the will not to be hit even if it is all just a game.

If you and your fellow soldiers can do what you should do first with no opponent and then with an opponent that does not kill you for real but take you out of the fight you have a lot better chance of doing that for real compared if you did not training.

Anonymous 0 Comments

How can you train for anything then? How do people play for any sports when training is not for real?

You need to learn how to handle your equipment, cooperate with others, and what tactics you should use. You need to learn that before real combat because if you do not know how to do it when you are not afraid you will for certain not know that when you are afraid.

If you do something it is second nature to you then you have a better chance to do it if you are afraid because you do not need to think about that. If you have learned to drive a car compared to how it was the first time you were in it compared to when you know how to drive. If you were in a car chase or another high-stress situation would you be better now than when you started to drive? The answer is you are better when you can use the equipment without thinking about it and the reduced amount of thinking you can do can be for the larger stuff like where should you turn not thinking about how to apply the gas, break, and turn the steering wheels.

Military war games are primarily what you call large-scale exercises they can be just on paper or with just communication between units commander and not everyone out on the fire, The can be with everyone out there too. It is not what individuals do in combat that is the most important but coordination and movement and cooperation between units.

How do you handle moments of there is a limited number of roads? How you maintain vehicles in the field, will break down even in training. How do you make sure units get fuel, ammunition, and anything else you need? Is the communication system working and a forward observer can get artillery support?

How do you coordinate so multiple units attack at the same time and maneuver to support each other?

Making sure everything that is not just individual soldiers fighting is extremely important. If your tanks do not get the fuel they quiclty end up as stationary metal boxes that do not have any electrical power and the only way to fire the gun is to manually crank it around. The ballistic computer and thermal sight will no longer work. The practical effect of a tank with no fuel is as if the tank was not there or destroyed.

It is a cooperation between units and logistics that you train in war games not primarily how individual soldiers do the fighting, that is something they should already know.

When you train troops both on the small and large scale you can use https://en.wikipedia.org/wiki/Multiple_integrated_laser_engagement_system or a similar system to simulate compart by fire lasers that vests on individual soldiers or system on vehicles detect. So you can get “killed” and it out of the fight temporarily.

People like to win and fake combat like that will be stressful even if you are not risking your life. Play paintball, Laser tag, or something similar and you will notice stress and the will not to be hit even if it is all just a game.

If you and your fellow soldiers can do what you should do first with no opponent and then with an opponent that does not kill you for real but take you out of the fight you have a lot better chance of doing that for real compared if you did not training.

Anonymous 0 Comments

How can you train for anything then? How do people play for any sports when training is not for real?

You need to learn how to handle your equipment, cooperate with others, and what tactics you should use. You need to learn that before real combat because if you do not know how to do it when you are not afraid you will for certain not know that when you are afraid.

If you do something it is second nature to you then you have a better chance to do it if you are afraid because you do not need to think about that. If you have learned to drive a car compared to how it was the first time you were in it compared to when you know how to drive. If you were in a car chase or another high-stress situation would you be better now than when you started to drive? The answer is you are better when you can use the equipment without thinking about it and the reduced amount of thinking you can do can be for the larger stuff like where should you turn not thinking about how to apply the gas, break, and turn the steering wheels.

Military war games are primarily what you call large-scale exercises they can be just on paper or with just communication between units commander and not everyone out on the fire, The can be with everyone out there too. It is not what individuals do in combat that is the most important but coordination and movement and cooperation between units.

How do you handle moments of there is a limited number of roads? How you maintain vehicles in the field, will break down even in training. How do you make sure units get fuel, ammunition, and anything else you need? Is the communication system working and a forward observer can get artillery support?

How do you coordinate so multiple units attack at the same time and maneuver to support each other?

Making sure everything that is not just individual soldiers fighting is extremely important. If your tanks do not get the fuel they quiclty end up as stationary metal boxes that do not have any electrical power and the only way to fire the gun is to manually crank it around. The ballistic computer and thermal sight will no longer work. The practical effect of a tank with no fuel is as if the tank was not there or destroyed.

It is a cooperation between units and logistics that you train in war games not primarily how individual soldiers do the fighting, that is something they should already know.

When you train troops both on the small and large scale you can use https://en.wikipedia.org/wiki/Multiple_integrated_laser_engagement_system or a similar system to simulate compart by fire lasers that vests on individual soldiers or system on vehicles detect. So you can get “killed” and it out of the fight temporarily.

People like to win and fake combat like that will be stressful even if you are not risking your life. Play paintball, Laser tag, or something similar and you will notice stress and the will not to be hit even if it is all just a game.

If you and your fellow soldiers can do what you should do first with no opponent and then with an opponent that does not kill you for real but take you out of the fight you have a lot better chance of doing that for real compared if you did not training.

Anonymous 0 Comments

They’re training muscle memory and habits.

Train something a 1000 times and you will be better than if you only trained twice.

Anonymous 0 Comments

They’re training muscle memory and habits.

Train something a 1000 times and you will be better than if you only trained twice.

Anonymous 0 Comments

They’re training muscle memory and habits.

Train something a 1000 times and you will be better than if you only trained twice.

Anonymous 0 Comments

Military war games often don’t involve actual combat, instead being either computer simulations or tabletop exercises intended to test out hypothetical scenarios with something similar to the d20 system being used to determine outcomes. While it may be hard to believe, these kinds of exercises can produce valuable insight into what might happen during a conflict, and some countries have paid a steep price for ignoring the outcome of a tabletop war game.

One of the most famous examples of this was in the Pacific theater during World War 2. Shortly before the Japanese launched their attack on Midway, their military leaders held a tabletop war game where they did a test run of their attack plan. The outcome of the exercise was a decisive American victory. The Japanese naval leadership dismissed the results as implausible and proceeded with their plan, only for the events predicted by the war game to play out in real life.

Anonymous 0 Comments

Military war games often don’t involve actual combat, instead being either computer simulations or tabletop exercises intended to test out hypothetical scenarios with something similar to the d20 system being used to determine outcomes. While it may be hard to believe, these kinds of exercises can produce valuable insight into what might happen during a conflict, and some countries have paid a steep price for ignoring the outcome of a tabletop war game.

One of the most famous examples of this was in the Pacific theater during World War 2. Shortly before the Japanese launched their attack on Midway, their military leaders held a tabletop war game where they did a test run of their attack plan. The outcome of the exercise was a decisive American victory. The Japanese naval leadership dismissed the results as implausible and proceeded with their plan, only for the events predicted by the war game to play out in real life.