There are two types of random numbers, “true” and pseudo random numbers. True random numbers are usually obtained from collecting entropy (truly random information) from stochastic physical systems such as short-term radioactive decay or types of noise. Pseudorandom numbers typically use an equation of some type to generate “seemingly” random numbers, meaning that If you knew the configuration of the pseudorandom number generator, you could predict every number that comes afterwards.
To answer your question, if the game is programmed to use either source of randomness, the hands will not follow any sort of human-detectable pattern. If it were pseudorandom, you could technically figure out which cards you’ll get before they are dealt. There is also the possibility that the game fudges the RNG to make the game more interesting.
Computers are incapable of generating truly random numbers. So it is scripted, but in a way where is seems random but really isn’t. This is actually a well known problem in computer science. For example, cloudflare needs random numbers to generate strong encryption, so they use a wall of lava lamps with cameras staring at them to generate true random. Generally speaking though, if you saw the source code of the game you could reverse engineer the “randomness” and figure out what’s coming next.
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