Consoles contain some very specific hardware dedicated to certain tasks like rendering 3D models in a certain way, or synthesizing sounds in a certain way. Since they’re not using standard PC methods of doing these things, a PC can only do so much of the processing in its own dedicated hardware, and has to do the rest on its CPU. CPUs are very general-purpose components; they’re pretty much never as good as dedicated hardware at doing any particular task. So, given how hard a PC has to work to emulate the various components of a video game console, emulation is typically about two generations behind.
Latest Answers