Not knowing what tye bomb is made of or the many, many different ways of triggering it means that removing the “detonator” is the 2nd least safe option for defusing it (the first being to let it blow “naturally”). So, while it might be possible to just remove the detonator, there’s really no way to know if that’s enough to keep it from going off. The safest way is to encase it in a bomb-resistant container and do a controlled detonation. This renders *all* of the unknowns moot, as there’s no more bomb once it has exploded.
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