Eli5 why ssd on consoles is so revolutionary?

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I was wondering, games for the current consoles are being presented as being able to create a whole new experience of gaming because of ssd, but ssd has been on pcs for a long time and there was no such a thing as new way to experience games besides short screen loading times. While on consoles, ratchet and clank introduce new dimensions, ff XVI shows different phases of combat and more, and other games also show all kind of new experiences because of the ssd

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Anonymous 0 Comments

A big reason we didn’t see dramatic differences in how games worked before consoles got high speed SSDs is that multi platform games have to take the weakest platforms into account when they design the games.

If you have a game like ratchet & clank rift apart that released for both pc and ps4, how do you implement a gameplay feature that switches the entire game level in half a second? Do you make the ps4 version pause for 2 minutes while the pc version still got the sub-second level switch?

However, if you make a game for ps5 and xbox x today, you know that the vast majority of customers will be playing it on a device that can handle super fast loading, and you can put a ssd as a minimum requirement on the pc version, and everyone will have a very similar game experience.

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