Aside from the other explanations, I also think there’s an economic reason as well. Games are simply much more affordable today. Not only is the inflation adjusted price for a triple-A title cheaper than it was in the 2000s when gaming piracy was more rampant, but as the gaming population ages, we have a lot more disposable income than we used to when a lot of us were in high school and college.
Also a lot of games today have major online components that make it harder if not impossible to pirate and enjoy the full scope of.
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