If you were to take a game broadcast *after* it aired, go through it and try to pick out all the moments that are highlight-worthy and put them in a package – yes, it would take you quite a long time.
However, these packages are being created as the game airs. During a broadcast, plenty of moments are shown in replays and if they’re considered good enough, the producer will have them kept aside for use later too.
After that, it’s a simple case of deciding which of the moments kept at the time are definitely worth showing and which aren’t, and throwing some ready-produced graphics at the beginning, end and maybe some wipes to transition at most.
Networks have gotten *very very good* at streamlining all of this process.
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