There is a process to convert a vector image to pixels… you draw the lines, curves, etc that the vectors call for, fill in the regions, etc. into the pixels.
What matters is that at any point, you can provide a bigger or smaller grid of pixels and ask it to do so again, and it will. Being drawn as pixels doesn’t damage the original vectors…
Or you can zoom in and re-draw a smaller region and turn them into pixels. Each time the image is drawn fresh, from the original vector data.
Yes, your screen is always the limiting factor in what image the computer can show the user. But the internal representation is what matters, and what the artist is working with. Circles are round, the curve is smooth, lines a thin and crisp, no matter much far you zoom in because the vector will always be drawn that way.
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