How can a $399 console be so amazing at achieving 4K/120 when a PC build requires significant more budget to match the same specs?

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How can a $399 console be so amazing at achieving 4K/120 when a PC build requires significant more budget to match the same specs?

In: Technology

12 Answers

Anonymous 0 Comments

Consoles are optimized for very specific use rather than having to serve many purposes well, and are sold at a loss/break-even to make money off games.

Anonymous 0 Comments

Two parts:
A) consoles are sold at a loss, so you’re essentially buying $800 of hardware for $500. The loss is recouped by game sales, since the console maker will always get a cut of the game sales.
B) Consoles do not run nearly at the same graphic equivalence as high-end PCs. Sure they can tout specs like 4K/120fps, but that’s with huge asterisks. Like others have said, 4K is done by rendering at a much lower resolution and then upscaling. In addition things like anti-aliasing, texture resolution, shadow and particle quality, post-processing visuals, model complexity, are all sacrificed for consoles. I can manually run those settings on a $800 PC and run just fine at 4K/120 too.