How can speedrunners semi-consistently perform frame-perfect inputs in 1/60 (0.017) seconds when the limit of visual reaction speed is listed as 200 milliseconds (0.2 seconds)?

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How can speedrunners semi-consistently perform frame-perfect inputs in 1/60 (0.017) seconds when the limit of visual reaction speed is listed as 200 milliseconds (0.2 seconds)?

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Anonymous 0 Comments

Ive actually been watching a few Pokémon speed runs where they do frame perfect inputs for rng manipulation.

They use a metronome. It pings at a steady pace and on the 5th ping (or whatever) they make the input.

Some games also allow you to buffer an input. You press and hold the button early and the game won’t process it until the “correct” frame.

There’s also a lot of trial and error & practice. Even the best speedrunner in the world will need many attempts to get it perfect. They just play the game hundreds of time and record them all so that when the perfect run happens they capture it.

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