How can we zoom literally unlimited on vector graphics but it gets pixelated in rastor

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I am trying to understand the process or logic behind unlimited zoom in vector and why is it missing from rastor

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Anonymous 0 Comments

Vector graphics *describe* shapes rather than store pixel data. To display a vector image, the rendering engine has to interpret the vector shape data and convert it to a raster (pixelated) image at whatever pixel resolution is desired. So zooming a vector graphic results in it being re-rasterized at higher resolution, and since the original data describes the shapes independently of any fixed resolution, you can do so with no quality loss

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