How could Mass Effect’s DLC be ‘lost’?

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It’s been recently reported that the Citadel DLC of Mass Effect 1 will not be returning in the Mass Effect Legendary Edition remastering due to corrupted files.

Apparently the only source code of the DLC the developers could find was too corrupted to salvage, and so it was cut.

How can that be exactly if I have that DLC on my Xbox 360 right now? What meaningful difference is there between the source code the original devs should have had, and the retail version of the code thousands of fans have?

In: Technology

4 Answers

Anonymous 0 Comments

Compiled files are pretty much useless to a developer. Have you ever tried to *exactly* recreate a recipe when all you have is a cooked dish?

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