How did Konami lose the source code for the original Silent Hill game? Why couldn’t they just datamine the source code from the retail copies of the game?

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I’ve heard many times that the reason the Silent Hill remaster collection didn’t turn out so well was because Konami lost the original source code and had to re-create it. But I don’t understand how that is possible. If they were selling copies of Silent Hill, why couldn’t they just take a single disk of it and datamine the source code off of it? How could they possess the game without possessing the game’s source code?

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Anonymous 0 Comments

Konami did not lose the source code. What they lost was the final build of the game. As for thw datamining – you could do that for things like textures, models and sound, but the human-friendly readable code is turned to ones and zeroes in the retail copy of the game, which is readable for the computer.

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