I’ve heard many times that the reason the Silent Hill remaster collection didn’t turn out so well was because Konami lost the original source code and had to re-create it. But I don’t understand how that is possible. If they were selling copies of Silent Hill, why couldn’t they just take a single disk of it and datamine the source code off of it? How could they possess the game without possessing the game’s source code?
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With enough time and effort, Konami could have decompiled the original code and reworked it into something usable. It’s been done before; there are many fan projects doing just that. Mario 64 and Sonic Mania are two that come to mind for me (because I’ve used them extensively). The problem is that these projects take… time and effort (Sonic Mania took five years or so). Two things a studio doesn’t want to spend when they can just slap something together much faster.
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