How did Konami lose the source code for the original Silent Hill game? Why couldn’t they just datamine the source code from the retail copies of the game?

1.05K views

I’ve heard many times that the reason the Silent Hill remaster collection didn’t turn out so well was because Konami lost the original source code and had to re-create it. But I don’t understand how that is possible. If they were selling copies of Silent Hill, why couldn’t they just take a single disk of it and datamine the source code off of it? How could they possess the game without possessing the game’s source code?

In: 1563

27 Answers

Anonymous 0 Comments

When code is compiled, we convert it from the easily readable human format, to an efficient computer format. All of the context is stripped out.

So For humans we write code like “if life equals 20, show low health warning” This makes it easy for us to follow, and see what’s going on. In actual computer language this might be more like “grab memory location 1110100010111, does it equal 100101? if no goto line 101011101.”

So while it’s possible to “decompile” the software on the retail copies, that decompiled copy would be extremely hard to read and follow, and they would basically need to go through each step and re-write it into human readable code, which would be extremely tedious and take more work than just starting over.

You are viewing 1 out of 27 answers, click here to view all answers.