How do card game creators keep making such balanced cards?

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For card games like Magic The Gathering, etc., how do the creators make new cards that are balanced (in terms of cost, strength, abilities)? Is there a set formula, or is it a long testing/tweaking process before the card gets released?

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Anonymous 0 Comments

I heard people talking about how Yu-Gi-Oh had a big problem where their first edition of cards had a card that was so overpowered, new editions struggled to make sense because they still couldn’t compete with builds from the first edition. So eventually they had to completely change how the actual card game works just to make it viable to play games without that overpowered card.

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