Simple short answer – the ‘knowledge’ is programmed into them.
You can think of a computer(processor) as a physical object; eg a simple river that forks in two branches at any fork point. 1 branch is yes (1) the other one is no (0).Then you drop a duck and watch it go down.You set your rules before hand – the duck has this behaviour and if the duck is going down the yes branch, do this. Otherwise, do that.
We simply program a few basic rules in the computer and then play with those rules to create any behaviour we can think of.
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