How do projects like movies and video games set deadlines so far ahead? Surely towards the end they’re either crunching to get it ready in time, or sitting on a product that has been ready for a while?

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How do projects like movies and video games set deadlines so far ahead? Surely towards the end they’re either crunching to get it ready in time, or sitting on a product that has been ready for a while?

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Anonymous 0 Comments

There’s an expression that a project will fill whatever time it is given. In practice, you set a roadmap, milestones, and timeline so you’re always doing micro deadlines for weekly milestones, etc.

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