How do projects like movies and video games set deadlines so far ahead? Surely towards the end they’re either crunching to get it ready in time, or sitting on a product that has been ready for a while?

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How do projects like movies and video games set deadlines so far ahead? Surely towards the end they’re either crunching to get it ready in time, or sitting on a product that has been ready for a while?

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Anonymous 0 Comments

They’ve got a rough idea based on experience.
They plan in steps i.e. not one big deadline but lots smaller ones.

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