How do studios lose the source code of games, when there are full copies of games out there?

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I hear often that games can’t be remade because the source code is lost. Silent Hill 2 remake had only partial source code. Wouldn’t any old physical CD have the entire code on it?

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13 Answers

Anonymous 0 Comments

It is generally very difficult and time-consuming to reverse-engineer source code from compiled executables. It can be done, but those are the sorts of community projects that take years of effort to accomplish.

The reason many companies lose source code is the same reason they lose anything else. They didn’t value preserving it and sometimes shit just happens. I think these days, most companies are better about this, but back in the day, they were either dismissive of the prospect that these things would maintain cultural relevance, or ignorant to the very real possibility of their stuff vanishing if they didn’t make active efforts to preserve it.

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