I am amazed and confused. Like is it a later? Is it multiple layers working together? Is it something already in the engine? If so, how do they make it so pretty?
so in games water is usually made with shaders and textures. it can be layers for waves reflections and even light. some engines have built in tools to make it look real nice. it’s like magic in a code form. and yeah it totally vibes with the scenery
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