I started programming when I was 7 and all the 2d movement was straight forward. Now I’m 13 and I can’t understand unity’s 3d movement with vector3. The movement is bad and I work of tutorials for it. The same is for a lot of game engines.
Can you be more specific about what is confusing to you? What are your expectations about how this works and how does that mismatch the reality of what you’re seeing?
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