How do video game emulators not break copyright laws?

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I recently saw an article about how people are racing to perfect Tears of the Kingdom emulator.

I know Breath of the Wild has been emulated for awhile and there’s entire consoles worth of games being emulated. How and why do companies allow this?

Is it because they don’t expect to make any more money on a Dreamcast or GameCube game from 20 years ago so they just allow it?

What about when they remaster the game?

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8 Answers

Anonymous 0 Comments

They absolutely do.

It’s very comparable to film piracy.

Now, just to be clear, if it’s something you can buy off a shelf, odds are that the games were properly licensed thereby making it completely legit.

But all the rest… how do you fight it? If you’re too draconian about it it becomes a PR nightmare and fans will turn on the company. (Nintendo, btw, is famously rigorous in their defense of IP.)

Too lenient, and it turns into bad business that hurts your bottom line.

It’s all about picking and choosing which battles you actually want to fight on the basis of it being worth it while not casting you in a poor light.

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