Part of what makes Star Citizen…. what it is, is that they BUILT their own thing. They knew it would have a 5, 8, 10 year dev cycle, and possibly a 20 year support cycle. Part of the reason they did what they did was to build something using their own software to support it. They aren’t making a game that was “built around 2013”, they made a platform first and are making a game around that platform.
TLDR Star Citizen is a poor example of ‘long dev time’ for a game because they did so intentionally.
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