How do videogame devs create bots ranging from beginner level to hardcore depending on your settings choice?

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How do videogame devs create bots ranging from beginner level to hardcore depending on your settings choice?

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Anonymous 0 Comments

Depends on the game.

In a game like civilization, they just straight up get discounts to make the game easier. Like if it costs you 100 production to build an archer, it only costs the AI 50 on super hard mode. 

Then cuz the AI always has a larger army than yours, they’ll always act more aggressively without actually having to change the bot itself. Just have the bot work the same way and give it more power.

For a game like call of duty, they could make it so every single shot the bot fires hits you, they could also make it so the bot reacts to you and starts shooting instantaneously.

To make it fun/realistic, they add delays to how quickly the bot will start shooting at you, and they reduce the % of shots that will hit you. Want to make it harder? Just change the settings.

Or infamously in some older Call of Duty games the game just straight up cheats on very hard difficulties by just spawning grenades in at your feet so you can never just stay behind on piece of cover for too long.

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