How does a large animation studio like Pixar maintain consistency when dozens of people with varying artistic tastes are working on a single project?

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How does a large animation studio like Pixar maintain consistency when dozens of people with varying artistic tastes are working on a single project?

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Anonymous 0 Comments

Sometimes actually, animation can be inconsistent in an animated show even with a style guide and height chart for characters. Steven universe is an example that comes to mind, as it isn’t puppet animation (which is predawn vectors moved at the joints with mouths that are cycling through to mimic the audio), but hand drawn mostly. So sometimes the characters can look totally different from episode to episode, with bigger heads and different heights. Inconsistency can lead to animation and continuity errors, so this can be an issue if the differing styles interfere too much with the visuals and distracting from the plot.

Anonymous 0 Comments

Art directors! Art bibles. Style guides. Google can show lots of examples of these.

They have all kinds of examples like “Remember, this character’s hair is always floofy.” Examples of how a character would look happy, sad, distrustful, angry. Line-ups of characters next to each other. There can be colors graphs that show the color distributions- some colors even have particular names and numbers one how to recreate.

New artists can read the style guide and bible to get the basics, and reverse engineer how all their fellow artists are doing it before digging in. And the art director can offer feedback and guidance too.

Anonymous 0 Comments

Art directors! Art bibles. Style guides. Google can show lots of examples of these.

They have all kinds of examples like “Remember, this character’s hair is always floofy.” Examples of how a character would look happy, sad, distrustful, angry. Line-ups of characters next to each other. There can be colors graphs that show the color distributions- some colors even have particular names and numbers one how to recreate.

New artists can read the style guide and bible to get the basics, and reverse engineer how all their fellow artists are doing it before digging in. And the art director can offer feedback and guidance too.

Anonymous 0 Comments

Art directors! Art bibles. Style guides. Google can show lots of examples of these.

They have all kinds of examples like “Remember, this character’s hair is always floofy.” Examples of how a character would look happy, sad, distrustful, angry. Line-ups of characters next to each other. There can be colors graphs that show the color distributions- some colors even have particular names and numbers one how to recreate.

New artists can read the style guide and bible to get the basics, and reverse engineer how all their fellow artists are doing it before digging in. And the art director can offer feedback and guidance too.