How does making a 3D model on my computer put so much strain on it, but rendering it in real time alongside a hundred copies of it in a video game work perfectly fine? Moreover, how does it take so long to render something that was already being shown and worked on?

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Hope this doesn’t count as a ‘loaded question’.

In: Technology

3 Answers

Anonymous 0 Comments

I’d assume it’s because you’re making the computer work harder and the machine and it’s drivers inside the computer all work at once. Where as an image is just that, an image so a lot less strain.

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