how emulators struggle with frames per second so much?

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After the recent news of people running bloodborne on PC on a ps4 emulator at a massive 1 frame per second, I’m just wondering why they tend to struggle to run these games?

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9 Answers

Anonymous 0 Comments

Sometimes the games are coded to exploit some particular hardware optimizations of a platform. And these optimizations are not always easily translated to emulators.
While not directly referable to this particular game you can watch some YouTube videos where they explain some of these hacks helped to build games on older consoles so they appeared ahead of their time

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