how emulators struggle with frames per second so much?

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After the recent news of people running bloodborne on PC on a ps4 emulator at a massive 1 frame per second, I’m just wondering why they tend to struggle to run these games?

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9 Answers

Anonymous 0 Comments

Optimization. Bloodborne was built and meant to be played on the PS4… not an emulator. The emulator isn’t a PS4. It’s trying but it’s nowhere near 100%.

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