How is “metaverse” different from second-life?

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I don’t understand how it’s being presented as something new and interesting and nobody seems to notice/comment on this?

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Anonymous 0 Comments

The same way Coke is different than Pepsi.

My previous job was working in metaverse stuff, and all it was was basically second-life/VR-chat type stuff. Metaverse is just Facebook’s branding for the concept, as they want *their* platform to be the main one everyone uses and other companies can integrate their own experiences into.

It’s all pretty silly though. They’re kind of imagining people practically living in VR which is just not how people are, or will likely ever be. Every pitch I hear of, and every pitch I worked on seemed like the person pitching it was disconnected from reality like “imagine how great it would be to walk through a virtual store to buy items!” Nobody wants to do that, but for some reason companies think they do so they’d hire us to develop the platform, the platform would fail, and then they’d give the ol’ surprise pikachu face as to why all that money practically vanished into thin air.

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