How is possible that games like ES6 and GTA VI are being developed with hundreds or thousands of people but they can still keep it a secret?

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How is possible that games like ES6 and GTA VI are being developed with hundreds or thousands of people but they can still keep it a secret?

In: Technology

29 Answers

Anonymous 0 Comments

Technically, things leak, but let’s say I work on a game and tell some stuff to my best friend, do you think he’s an idiot enough to put me in danger by bragging on some forum about what I told him ?

People also leak some info between developpers at the pre-TGS/pre-E3 party but these are people of the same world, so they know how to keep their mouths shut.

Another factor, is that PRECISELY because so many people work on those games, each person only knows a fragment of the game. I have friends in the industry and some of them work on 1- ONE – level of a game, or even a small part of it. I mean, if you’re a background designer, what are you going to leak ? “There are trees in the game” ? If you’re in charge of the particles effects, what are you going to leak ? That’s how fragmented work is, so not everyone of those hundreds of people has something interesting to tell.

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