The newer cars are more fragile. This means that they’re more likely to deform and break — but, here’s the key. Deforming and breaking saps some of the force of the collision.
If the car were built strong and rigid, more of the force would be transmitted through the frame and into the body of the car.
Designing the car to twist and warp and deform means less force gets put on you, the operator.
Think of it like this. If you and a friend are carrying a 12ft beam of steel and your friend drops his end, you’re going to feel a serious amount of vibration in your hands. Now if that’s a 12ft beam of glass and your friend drops his end, it’s going to shatter and you won’t feel a thing.
Similarly, if the front of the car crumples, that means that most of the force is spent on crumpling the car and not crumpling your bones.
So a good car will break the car (acting like glass) and not you (acting like steel).
The energy from a crash needs to go somewhere and destroy something.
It could either destroy the car, or destroy the people.
For obvious reasons, we made the choice to destroy the cars so that the forces acting on people were far less.
Older cars with a “strong” build would make the driver into the crumple zone
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