how people on opposite sides of the earth can play video games together seemlessly when these games require split second actions

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how people on opposite sides of the earth can play video games together seemlessly when these games require split second actions

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Anonymous 0 Comments

They can’t. I played Supreme Commander with a friend in New Zealand (I’m in the UK) and that was fine because the game has a 500ms input delay built into it so the 400+ ping was absorbed. Supcom also uses peer to peer networking rather than client/server so the gamestate is maintained across all players simultaneously and that’s fine as long as nobody pings above 500.

But then we tried to play Rocket League and it was an utter mess. It’s basically impossible to play an action game with more than 150 ping and ideally you want it lower than 80. So that means that people in the US can play together fine, and people in the UK can play with most of Europe and the US east coast alright. Wouldn’t want any bigger distance than that though.

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