They don’t. If you actually played on the opposite side of the globe as the server, you would experience high ping. Its not just a speed of light issue. Your inputs have to be sent, routed many times, and processed as well.
In games that require “split second actions” like FPSes and other competitive types, ping over 100 is considered a massive handicap and 200 is more or less unplayable at high levels. Thats why games are split into servers based on geographic location.
Latest Answers