How was Unreal Engine built?

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Did Tim Sweeney just completely start from scratch? If so, what does that even entail?

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Anonymous 0 Comments

My friend quit college to make games. But he didn’t want to use established engine because he wanted to make everything from scratch.

He literally made an engine, from nothing, its very impressive, only issue is it took him years. I remember him being super excited in class figuring out how to define vector movement of objects in matrix form.

He had some success with game Joe Wander (its on steam), and it looks great.

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