If a computer is powerful enough, how does it know not to play videos or perform logic for games at a faster speed?

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I don’t know if I’m explaining this right…
A computer can run logic at some speed based on how powerful the components of it are, so if it can perform the logic of something, for example, movement in a game, how does it know how much should be done based on its power, instead of essentially running in “fast-forward” or conversely in slow motion?

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Anonymous 0 Comments

This could be a problem in the past. A game called Grim Fandango had a puzzle you had to complete in an elevator before it reached the ground. Elevator speed was linked to the speed of your processor and left it impossible for me to do back in the day.

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