Imagine a bug triggers when a player has played for 100 hours and has equipped the purple sword of triumph before completing the quest to collect 100 forest flowers. The game may not know how to proceed because it’s expecting the quest to be complete.
The game is running the same code as you overall, but not that EXACT sequence of events as you may have completed the quest first before equipping the sword
The more complex the game, the more things that can go wrong.
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