I feel like “optimization” gets thrown around as a buzz word when talking about supposed unnecessarily large game sizes, like the upcoming Mortal Kombat. But what does it actually mean for a game to be optimized? Or how can it be done?
Well, you’re right. It gets thrown around as a buzzword. You can optimize space, speed, build time……basically the word is (over-) used to describe any efficiency increase, even partial ones (which, clearly, are not “optimal” if there is room for improvement).
Latest Answers