If we take Ubisoft’s assassins creeds latest instalments for example. I always read how it’s unoptimised and that this contributes to poor performance. What does this mean?
Do the developers purposely create code that runs badly on pc?
Is it very hard to optimise games so that it runs better?
How does optimising affect whether or not older hardware can run a game well?
Many thanks!
In: Technology
The hardware in a gaming console is different than that in a PC, as is much of the underlying code.
So you can, in practice, write a game that will run on multiple platforms, because they all have compilers for the same code.
But there are ways you can write portions of the code, and other resources you can lean on, that let a game run its best on each platform, rather than just running adequately on every platform.
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