It’s not specific to games, it happens to any software.
Imagine you have a dishwasher. You load it up with cutlery and run it, but you forget to take the clean cutlery out. Next, you put more dirty cutlery in, still not taking anything out. This cycle repeats for a while, but eventually you will run out of cutlery or out of space in the dishwasher – either is a finite resource, just like memory.
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