what is it in racing game code that so often results in the car rapidly spinning and flying around colliding into everything?

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seems like every game with a car has this happen occasionally, and I was wondering what the underlying theme is in how vehicles are coded in these games that makes it such a common glitch?

[example](https://v.redd.it/w1qkg6qji2ca1)

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5 Answers

Anonymous 0 Comments

The physics in a game is simulated.

Someone wrote an approximation of how physics should behave with the constraints of a game (performance).

This means it’s not perfectly accurate to real life, just good enough.

In some cases, especially with very large or very small numbers, it can cause weird behavior because the game’s physics system isn’t perfectly accurate to real life.

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