Sorry if I’m using incorrect terminology.
Killing Eve is region locked to GB apparently and I vaguely remember El Orfanato being only available in Spain for a short while, but it’s seemingly not locked there anymore.
What is the reason for this? Isn’t it better and more profitable to not region lock?
In: 2
their a few reasons, including but not limited too:
1) legal issues. certain areas have laws or regulations that need specific adaptions to a work in order to be compliant (for example, national socialist imagery in Germany), so that area gets region locked until a compliant version can be created.
2) logistics. its a non trivial thing to co-ordinate a gobal release, and breaking it down to a regional level allows for a more manageable luanch. also, espically with physical media, thier might be simple production bottlenecks that force a staggered release (ie, they physicaly cant produce enough copies)
3) localisation requirements: if your game is, for example, written in japan by japanese, then it will need translation to other languages before you can sell it worldwide. and this isnt a case of running it though google translator and calling it a day, youd need to sit down and properly translate, including changing idioms and such to suitable local ones (imagine trying to machine translate a story about inner city youths full of “gangsta” speak, for example)
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