I didn’t scroll through a ton of responses, but one analogy I didn’t see was video games.
Many game developers use the same game engine to build their games, but it’s the smaller intricacies and layers on top that make them differ. For example, Unreal Engine has been used for games such as Ave Combat, but also for Borderlands. They share a lot of underlying “DNA” that all games need, but you may never guess that based on what you actually see.
Disclaimer: For any game devs, I am NOT a game dev, so I’m not familiar with the intricacies of making a game, just that few games start “from scratch” with proprietary game engines.
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