: What makes a video game a “Triple A” title?

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Who gave those titles?

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5 Answers

Anonymous 0 Comments

Nobody gives this classification, it’s an informal classification for games that are produced by large publishers with high development and marketing budgets.

Anonymous 0 Comments

It’s a marketing term. Nothing technically makes a game AAA or not. Its just meant to imply that a large studio made it with a large budget, and so by default its good and you should buy it.

Anonymous 0 Comments

Back in the old days, “AA” meant “anti-aliasing”, and was a feature that only “top games” could do. I guess some marketing team decided to use “AA” as a indicator of quality, then someone other marketing department decided to up the game and use “AAA”, then “AAAA”.

Anonymous 0 Comments

I believe this came back from the day and actually reference to the project management triangle for Cost, Scope, Time. AAA would mean for me a game, which was high in Production Cost, High in Development Time and High in Quality, which is not something that is realistic, but outstanding. That’s why AAA was such a great claim to have, because is defies logic. But I think nowadays it goes hand in hand with budget alone. So every game costing a shit ton of money is claimed to be AAA or even AAAA (thanks Ubisoft for that joke xD). But for me personally it’s about cost, time and quality together.

Anonymous 0 Comments

Large budget, caring to shareholders more than players, making game that would certainly sells, reusing the same things what worked previously instead of doing something new.

TL;DR: bland game relying on cinematics budget and “involvement” mechanics instead.