I believe this came back from the day and actually reference to the project management triangle for Cost, Scope, Time. AAA would mean for me a game, which was high in Production Cost, High in Development Time and High in Quality, which is not something that is realistic, but outstanding. That’s why AAA was such a great claim to have, because is defies logic. But I think nowadays it goes hand in hand with budget alone. So every game costing a shit ton of money is claimed to be AAA or even AAAA (thanks Ubisoft for that joke xD). But for me personally it’s about cost, time and quality together.
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