What makes a weapon anti-air or anti-tank? Would anti-air be effective against tanks? Could we create one weapon that covers both, or even all possible targets?
Aircraft are fast-moving and lightly armored. You need a weapon that can get close any do damage from nearby.
Tanks are slow-moving and heavily armored. You need a weapon that can hit directly and concentrate all of its destructive energy in one point to defeat the armor.
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