What makes a weapon anti-air or anti-tank? Would anti-air be effective against tanks? Could we create one weapon that covers both, or even all possible targets?

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What makes a weapon anti-air or anti-tank? Would anti-air be effective against tanks? Could we create one weapon that covers both, or even all possible targets?

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Anonymous 0 Comments

People missing keypoint – mass.

Air targets are fast but way more vulnerable if hit. Thus we need rocket which can be faster and can change dirrection fast too. This cannot be achived if payload is heavy. Majority of AA rocket mass going to fuel.

Ground targets like tanks are slow but durable, thus a lot of explosive payload is required. Majority of rocket mass is contributed to payload.

Another important thing – targeting system. AA targeting issuper easy comparing to ground targeting, that make proceccing unit lighter too

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