What’s keeping VR video games from being graphically indistinguishable from real life?

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What’s keeping VR video games from being graphically indistinguishable from real life?

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46 Answers

Anonymous 0 Comments

There’s two big problems.

First is that VR requires you to render two videos at once, which is much harder on graphics cards. That means VR graphics tend to be lower quality.

The second thing is the ultimate problem with VR or 3d movies. Your eyes have two different things they do to adjust for distance. Your individual eyes can squish to focus to bring a certain distance into focus, and your two eyes can focus together at a certain distance (think crossing your eyes).

VR can’t get that second part working properly. If you were to focus on something right in front of you in VR, your eyes are straining because they want to do both focusing at the same time because that’s what they’ve been trained to do. This creates strain, which tires you out. This ultimately limits the way good VR is designed.

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